Comparing Interface Design Options
Developing graphical user interfaces requires us to develop visual representations of information and controls. My previous article, From Sketch to Prototype, e...
Insights, development logs, sketches, and tutorials covering ultimate usability design, graphics engine development, software systems, and mechatronics workbench engineering.
Developing graphical user interfaces requires us to develop visual representations of information and controls. My previous article, From Sketch to Prototype, e...
One problem computer science has compared to many other technical disciplines such as physics or architecture is to create and communicate mental pictures of th...
I have been long thinking how to reorganize my website to migrate from a pure blogging system to a more complete personal portfolio while keeping an original bu...
Since I have been asked for the code behind some articles, I decided to put online a separate website for public tracking and distributing the software projects...
Beginning of this week the research group I currently work at was going onto a two day seminar trip onto the country side south of Munich. Since we are a very l...
Some time ago I was testing the capabilities of JavaScript and vector graphics toolkits such as SVG (Mozilla Firefox, Opera, Safari) and VML (Microsoft Internet...
To improve my drawing skills recently I bought a book about stick figure drawing. Here is the result of my first exercise, but don't have too high expections ju...
Last week I went to Singapore to present the results of my Master thesis at IEEE VR 2011, one of the world's most prestigeous virtual reality conferences. It wa...
For a long time I have been searching for a sketching program to use with my Tablet PC Pen during the development of software systems. Recently I discovered a l...
After talking with some non-computer scientists about my previous visualization of cubic interpolation I found out that the concept is difficult to understand i...