Official 3D Multi-Touch Websites
Recently, two websites went online about the 3D multi-touch prototype that I developed during my Master thesis at Fraunhofer FIT. They serve as the public hub f...
Insights, development logs, sketches, and tutorials covering ultimate usability design, graphics engine development, software systems, and mechatronics workbench engineering.
Recently, two websites went online about the 3D multi-touch prototype that I developed during my Master thesis at Fraunhofer FIT. They serve as the public hub f...
Having worked for some time both in research and development and on my PhD, I started to reflect on my work to gain an observer's perspective. In this article I...
Lately I got interested in the domain of energy supply systems for human society. It is currently one of the hottest topics all in politics, science, research &...
Last weekend I was visiting friends in Berlin. Many of them work in the creative domain being photographers, journalists, and artists. It has been an interestin...
Some time ago I was working on free hand 3D gesture interfaces similar to Microsoft Kinect. What this work essentially means is collecting digital camera images...
After finishing graduate classes at RWTH Aachen University I decided to go to Fraunhofer FIT, a non-profit R&D organization at the interface between science...
In the previous post I demonstrated Animated Article Tiles, a new type of interface for blogs. One problem people had using the interface was that the images/ti...
In my previous posts Blog Calender Interface and Blog Timeline Widget I demonstrated how to use the time information to build navigation controls for blogs. In ...
In my last post Blog Timeline Widget I demonstrated how to provide a timeline for navigating your blog posts. In this article I show a modified version of the i...
The main purpose of a blog is to provide access to articles (HTML documents) organized by date. To reflect this idea I designed a timeline that visualizes the t...